Top 6 Non-Violent Video Games For Teenagers

Video games have become an entertainment and education hub, raking billions in yearly revenue. In fact, according to a study, teenagers who engage in video gaming or play slots displayed a high level of performance and happiness. Their cognitive skills were sharper than those who didn’t engage in gaming.

Unfortunately, video games have become a symbol of excessive, unnecessary, and over-the-top violence. It’s safe to say that violence is the order of the day from the array of mostly available video games.

While this couldn’t be further from the truth, there are now available video games that include various game mechanics and designs. Many game developers have created several games that do not involve bloodshed or any other gory activities.

Six Non-Violent Games For Teenagers

1. Minecraft

This game is popular amongst children, teenagers and adults alike. It has been praised for its sole ability to educate and enlighten. 

Created by Swedish game designer Markus Persson, the multifaceted game takes players into a world where they are saddled with new terrains and go from one adventure to another while learning to survive and work with other entities.

Players create things in a 3D environment and explore skills such as crafting, combat, resource gathering, and exploration.

2. Cities: Skylines

SimCity is a franchise that has been legendary since time immemorial. However, a decent one hasn’t been created in ages. While there have been reviews of the last version, nothing else has brought us in contact with the core SimCity experience.

Enter Cities: Skylines. While it might not exude what the SimCity franchise is known for, it’s undoubtedly the best modern Sim game. Its availability is also a plus as it can work on both mobile and desktop. It also boasts beautiful graphics if you have the adequate technology to view them maximally.

One thing that stands out in this game is the building mechanism and actual simulation. It’s a very granular game that allows you to build any city design. The best part, it lacks the non-violent parts of the former version of the SimCity franchise, such as natural disasters.

3. Rime

While Rime might feel oddly similar to Dear Esther, it is an actual 3D puzzle and highly interactive game. It saddles your character with the responsibility of climbing, solving puzzles, exploring and avoiding monsters.

The game is basically about a young boy who gets washed up on the shore of an island and, as such, must figure out the mysteries that lay beneath the land. It can be found on any platform, but it’s easier and better played on a console. Rime is worth checking out.

4. The Talos Principle

A traditional Gabe embedded with philosophy, science and fiction, Talos Principle raises questions about self, humanity, God and artificial intelligence. 

The character is an android who awakens suddenly in a garden and receives instructions from a booming voice in the sky to complete a series of tasks. Among these tasks are the re-enactment of Eden’s garden and the forbidden tower. It also boasts exaggerated versions of the Roman empire and is populated with great architectural works and decayed ruins.

As you sort through each game puzzle, you peruse through the lives and times of people living in a certain civilization era. There are various notes from different androids who have walked this path, and they provoke different philosophical thoughts, which is essential for each level.

5. What Remains Of Edith Finch

It bears similarity with Rime as it’s popularly classified into the “walking simulator” genre. Set in an abandoned home, the Finch family are cursed with dying prematurely and Edith, the last living Finch, returns to her home to find out the stories hidden from her.

The main tension of these games comes from the markedly different ways members of the Finch family deal with grief. While Edith’s mother tries to bury everything under the carpet by withholding information from her and sealing off the rooms of each dead member, Edith’s grandmother, on the other hand, tries to share these stories with Edith as she doesn’t want them to be forgotten.

Montages of her family’s death are told through minigames designed to portray each character’s life and death. They are usually playful but with an underlying morbid demeanor, inevitably coalescing into a video about dealing with grief.

6. Portal/Portal 2

The puzzles in these games are based on one principle: the player has a peculiar gun that can shoot surfaces to create a teleportation portal. Note that this gun is not for violence but for physics-defying endeavors.

The players use their guns to complete a series of tests run by a hardwired artificial intelligence, GlaDOS, which tries to poke fun at the player’s intelligence anytime they try completing these tasks.

You are also dropped into the test chambers of the aperture lab test to assess your intelligence. Like “Jurassic World,” it portrays the human instinct in a scientific way for the service of profit.

While the first installment of Portal explored this universe with a minimal narrative, Portal 2 expands the plot and the character storyline. Physics teachers also use them as a teaching tool. They are both a piece of art as they offer humor and quick-wittedness and, by doing so, earned their place in history as a classic.

Conclusion

While non-violent games are still pretty uncommon and unpopular, we see an uprising of games that don’t rely on violence as the mainstay of their game mechanics. In fact, the games above defy the stereotype of video games being violent, mind-numbing and time-wasting.

There might not be total eradication of violent games, but more game choices regarding preferred gaming entertainment will be available, and we are here for that.

Manisha Puri
A passionate ink singer with the idea of sharing the new vision and different perspectives on various concepts and thoughts in good reads. Also, aims for spreading the word with the best SEO techniques.

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